left4dead


"Alright! Gas me up, and we can fly out of here!"
The Pilot
"This is the last flight outta here, let's go!"
Francis

The Runway Finale is the fifth and final chapter of the fourth campaign, Dead Air.

The Survivors exit the safe room in time to see a commercial airliner crash; presumably on account of its occupants and flight crew being Infected. The airport apron is a confused mass of bomb craters, destroyed aircraft and smashed infrastructure. Numerous passive Common Infected are loitering amidst the wreckage.

A lighted pathway through the destruction points the way teams should take after jumping down to ground level to reach a waiting Lockheed C-130 Hercules transport. Further directional guidance is provided by the pilot calling frantically for assistance to refuel his aircraft in return for which favor he offers a ride out to safety. Teams can either proceed directly or they may elect to explore the apron area's many dark spaces and corners for random supplies such as Pills.

A well-lit area containing the C-130, a refueling truck, ammo pile, Minigun, healing items and Tier 2 weapons denotes the setting for the chapter finale. If not already done so, the surrounding area should be searched for explosives like Oxygen Bottles, Propane Tanks or Gas Cans to augment defense arrangements.

A hand-held radio resting in the lap of a dead crewman is used to contact the pilot, who will instruct players to start the fuel pump on the truck to fuel up the aircraft. He warns that this will make "a racket" which will energize the Infected. Once ready, the pump is started and finale begins.

Infected attack in waves from a wide arc of directions. Common Infected are supported by Specials including the usual two-Tank interludes. At various times in the finale, the pilot gives updates on the plane's fuel status. Once the second Tank is killed, the plane becomes fully fueled and the Survivors can board via the rear loading ramp. A closing cut scene then rolls showing the C-130 moving out and taking off, after which the campaign credits appear.

The finale's Infected attack follows the usual Common and Special Infected, first Tank, Common and Special Infected, second Tank, and Bug Out sequence.

Tactics

The Survivors

Once again, you've made it quite far. But with a plane like this, there's no way the pilot will be infected, so there's no way to crash! Right?

Combat is at long, medium and short ranges, so it is recommended that the team's weapons be weighted towards assault rifles with dual pistols and grenades picking up the slack.

Closet Method

Left side of the runway.

Left side of the runway.

There is a small closet in the building to the far left of the Minigun (if you are manning it). If possible, have two people armed with Pipe bombs, and two with Molotovs. When the fuel pump is started, have everyone hide in the closet, with the people in front crouching so the people behind can shoot over them easily. The closet will funnel the Infected and make it easy to mow them down, and make it hard for Special Infected to get to the Survivors. If someone is grabbed by a Smoker, melee them immediately so they do not get pulled away from the closet. Use a pipe bomb if the horde starts to overwhelm the Survivors. When the pilot announces that the plane is half-full, exit the closet and prepare to face a Tank. If you have Molotovs, light the Tank on fire, and then just run from it until it burns to death. Use this time also to restock on ammo, grenades, and health if need be. Once the Tank is dead, get back into the closet and fight off the Common Infected until the pilot announces that the plane is almost full. Exit the closet again for the second Tank fight and burn it to death if possible. Once the Tank is dead, get to the back of the plane and hold off the Infected until the ramp is lowered.

In the Left 4 Dead 2 version of this map, there's an opening in the ceiling of the closet that allows the Infected to attack from above, making this a much less viable strategy.

Boarding Gate Method

There is a boarding gate similar to the one the Survivors enter the level on that has an access ladder. The Survivors can camp this terminal, funneling the Infected. When a Tank arrives, the Survivors need to jump on to the aircraft's wing on their right and follow it down to open ground, where the Tank can be more easily dealt with. Rinse and repeat.

Note: There are a number of walls on the terminal which can be broken by any Infected or the Hunting Rifle.

Runway Method

Another uncommon method is to get all four Survivors to stand out in the open space at the back of the map where the "Do not cross" tape is. There are four points from which hordes will come from: One on the left, behind the tape, two directly ahead around the fueling plane and one to the right of the truck (sometimes filled with gas canisters). The team should camp here until it is time for the Tank to appear and then circle around the fueling plane to avoid the Tank's rock throws, though this method is more effective with a Molotov, it also works well using only weapons to defeat the Tank.

Tanker Method

The gas truck.

The gas truck.

An easy method is to climb on top of the tanker and post a player on each end, or have two on the ground and two up on top till the plane fuels. Be wary of Smokers when doing this method. When fighting a Tank, lead the Tank around the tanker if in a team of human players and have the Survivors who are not being chased shoot it. If the Tank changes targets, change the roles of the shooters and runners. If the tanker is too small a place to run around, use the plane as it is very close to the tanker. The plane is also raised slightly from the ground, allowing Survivors to shoot the Tank from under the plane (but not high enough for either Survivors or the Tank to crawl under).

Tail Wing Method

Probably the easiest method is just to use the Minigun by the tanker to eliminate any Infected coming from the front while the Survivor Bots cover you. Watch out for Boomers and Smokers who may climb on top of the tanker behind the Minigun. When the Tank comes, just lay into him with the Minigun until he gets close, at which point just get on top of the truck and pump him full of lead. Repeat until the plane is ready and then run for it.

Rubble Mound Method

Also known as "The Hill Method".

Behind the fueling plane is a large mound of rubble. Have all four Survivors climb this mound until they reach the fence. From here, they can pick off the hordes with ease. It is a good idea to have one Survivor on Smoker lookout. When the Tank comes, just run to the fueling plane and crouch down. The Tank will try to run through the plane allowing the Survivors to take leisurely shots at its ankles until it goes down. If you are quick enough, you should also be able to run to the fueling truck and restock on ammo and supplies. Using this method with the Tank also works with the runway method.

Evacuation Plane Method 1

This method requires significant setup. First, find the truck located in front of the evacuation plane. This truck will be your starting jump point. The objective will be to move two of the cargo carts in front of the truck and leapfrog to the nose of the evacuation plane. You may then crouch in the center and be safe from all but Smokers. The cargo carts can be moved by using Propane Tanks, Gas Cans and Oxygen Tanks. You can also move them with the Minigun. Stand behind the cart and throw previously mentioned items into it. If you hold forward, you can often "push" the cart slowly. You have much better control of it this way. Once on the plane, remain crouched and wait for the plane to open up. Once it has, you may drop through its tail and directly into the evacuation scene.

Evacuation Plan Method 2/Undercarriage Glitch (L4D2-Pre TLS update)

This method takes advantage of the fact that attackers cannot pass through or under the evacuation aircraft. Players defend with their backs up against the plane's main undercarriage. Enemies are forced to attack without the benefit of cover across wide open tracts of the airport apron. Defending from this position also helps to reduce the threat posed by Smokers and Boomers since they cannot creep up before being spotted. When the Tanks arrive it is easy to counter-attack with long-range fire and players can move around to distract them and evade their cement-block tosses. If augmented with pre-set explosives, this is a powerful defense position. Health and ammo are only a short sprinting distance away and bots generally co-operate well too. The only proviso is that hordes will attack in waves from 9, 11, 2 and 3 o'clock positions; players must therefore be on their toes and be prepared to cover all angles and shift their fire accordingly. One or two Common Infected will probably squirm under or around the aircraft's nose but they should not pose any real threat.

This method is considered as an exploit in Left 4 Dead 2 and unlike the former game. Since the plane undercarriage is not AI noded in the ported version, infected will typically not spawn if every survivors crouches below the undercarriage and other Special Infected, who did manage to spawn will typically not able to reach to the survivor; save for The Spitter who may spit on the survivor. Tank will usually die shortly after spawning. This trick semi-works when there's bots present; thanks to special infected attack priority on human-controlled survivors. If there's survivor bots around, special infected will generally spawn at reduced rate along with reduced common infected. If the combat last long enough bots will generally position themselves next to the minigun instead of next to the player. Tanks, since they prioritize on human controlled survivor on their spawn, may die before they can see the survivor. If he does manage to see the survivors, Tank may go for the survivor bots first before the human-controlled survivors.

Note the L4D2 undercarriage glitch has been patched since The Last Stand Community update. But remains unpatched on the Xbox.

Left 4 Dead 2 Version

Unlike most Left 4 Dead maps in Left 4 Dead 2, this appears to be a combined version of the Left 4 Dead co-op version of the map, as the Rescue Closet is still present, and the Versus version, as the First Aid Kits are lying on the ground. Generally, there are many more luggage piles around and cargo shipment containers have been placed near the Rescue Closet, where it has been given a roof, allowing more places for Special Infected to spawn. The crashing plane now creates a wall of fire, preventing Survivors from surviving the finale at the runway area the escape plane leaves through — a popular spot on Left 4 Dead due to its ease of defending. An exploit that allowed Survivors to push around punchable Tank objects to make a path up onto the plane, where the AI Infected cannot find them, was completely removed.

The Infected

See also: The Boomer, The Hunter, The Smoker, The Tank

The runway is up in flames, and you've got the Survivors cornered! Now's your chance, leave the plane an empty flight!

Overall Tips


The Boomer

The Hunter

The Smoker

The Tank

The Jockey

The Charger

Survival

See also: Survival Mode

The Survivors thought they were free. They started the noisy pump, only to realize there was no fuel left. The Infected continue to be drawn to its rumbling. How long can the Survivors hold out?

Overall Tips


There is a boarding gate similar to the one the Survivors enter the level on that has an access ladder. The Survivors can camp this terminal, funneling the Infected. When a Tank arrives, the Survivors need to jump on to the aircraft's wing on their right and follow it down to open ground, where the Tank can be more easily dealt with. Or, more foolishly, they can stand strong and hope to overwhelm the Tank before it can reach the Survivors. Rinse and repeat until you are finally overrun.
Note: There are a number of walls on the terminal, which can be broken by any Infected or the hunting rifle.


Runway Method

Another method is to get all four Survivors to stand out in the open space at the back of the map where the "Do not cross" tape is. There are four points from which hordes will come from: One on the left behind the tape, two directly ahead around the fueling plane and one to the right of the truck which is sometimes filled with gas canisters. The team should camp here until it is time for the Tank to appear and then circle around the fueling plane to avoid the Tank's rock throws; though this method is more effective with a Molotov, it also works well using only weapons to defeat the Tank.
Note: While playing single-player, rarely, moving to the mound of rubble to the right may cause Infected to entirely stop spawning (excluding Smokers) — it appears parts of this mound aren't navigated at all as even bots can lose position of player, practically resulting in free time.


Tail Wing Method

There is half of a crashed plane adjacent to the boarding gate used in the Survivors' strategy. Have all four Survivors climb up the tail and stand on the end of the plane next to the tunnel. One person should have a sniper rifle to deal with Special Infected as Smokers can still get to you, and Boomers can vomit on you from the boarding gate. However, the horde can only come up the tail of the plane, making them easy to deal with. When the Tank arrives, the team should move down and fight it on open ground, then return to the tail wing.


Rubble Mound Method

Also known as "The Hill Method".

Behind the fueling plane is a large mound of rubble. Have all four Survivors climb this mound until they reach the fence. From here, they can pick off the hordes with ease. It is a good idea to have one Survivor on Smoker lookout. When the Tank comes, just run to the fueling plane and crouch down. The Tank will try to run through the plane allowing the Survivors to take leisurely shots at its ankles until it goes down. However, in survival mode, the Tank will not always fall for this trick, so stay sharp. If you are quick enough, you should also be able to run to the fueling truck and restock on ammo and supplies every now and then.

Luggage Pile Method

The luggage pile method

The luggage pile method

Have at least three people armed with hunting rifles. If you have NPC's, kill them. Have all of the Survivors at the top of the luggage pile behind the plane. On the luggage pile, very few Common Infected show up, and the Tank gets stuck behind the plane and dies. You are still vulnerable to Smokers and Hunters.

Behind the Scenes

The early Runway.

The early Runway.

An early version of the Runway seen in the materials/console folder shows that the area was virtually pitch-black at one time, which the only lighting being near some parked planes. In fact, there is no 3D skybox period. It seems that the idea of Dead Air taking place in a ruined city was not a part of Dead Air from the beginning. In addition, there is no rubble near or on the runway, which suggests that the idea of the airport being bombed was not developed when the airport chapter was first made.

The image's name is rooftoprun.vtf. The player spends the first two maps of Dead Air running across rooftops, which is where the filename likely comes from.

Notes

Campaigns
Left 4 Dead Left 4 Dead 2
L4d no mercy
No Mercy
The Apartments / The Subway / The Sewer / The Hospital / Rooftop Finale Price chopper
Dead Center
The Hotel / The Streets / The Mall / The Atrium
L4d achievement survive garage
Crash Course
The Alleys / The Truck Depot Finale Torch-Bearer
The Passing
The Riverbank / The Underground / The Port
L4d death toll
Death Toll
The Turnpike / The Drains / The Church / The Town / Boathouse Finale Midnight rider
Dark Carnival
The Highway / The Fairgrounds / The Coaster / The Barns / The Concert
L4d dead air
Dead Air
The Greenhouse / The Crane / The Construction Site / The Terminal / Runway Finale Ragin cajun
Swamp Fever
Plank Country / The Swamp / Shanty Town / The Plantation
L4d blood harvest
Blood Harvest
The Woods / The Tunnel / The Bridge / The Train Station / Farmhouse Finale Weatherman
Hard Rain
The Milltown / The Sugar Mill / Mill Escape / Return To Town / Town Escape
Supreme sacrifice
The Sacrifice
The Docks / The Barge / Port Finale Bridge burner
The Parish
The Waterfront / The Park / The Cemetery / The Quarter / The Bridge
Non-Canon
L4D last stand
The Last Stand
The Lighthouse Streamcrosser
Cold Stream
Alpine Creek / South Pine Stream / Memorial Bridge / Cut-throat Creek
L4d outbreak
Dam It
(unfinished)
Orchard / Campground / Dam Achievement Still Standing
The Last Stand
The Junkyard / Lighthouse Finale