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Walkthrough "Unless anyone has a better plan..."

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"I always wanted to run to a helicopter during a guitar solo, just like in a music video!"
Ellis
"Okay, we'll set off the pyrotechnics, but I'm telling you right now. I AM NOT GOING TO AIR GUITAR."
Nick
For the actual in-game concert/stadium, see The Peach Pit Stadium.

The Concert is the fifth and last chapter of Dark Carnival. The Survivors must attract a helicopter by starting up the Midnight Riders concert at The Peach Pit stadium (a stadium in Whispering Oaks Amusement Park), which includes opening lights, the use of fireworks, and playing the sound system on full blast on a concert stage.[1] The lights, fireworks and loud sound trigger a massive horde attack. The Concert is also a playable Survival Mode stage.

Strategy

Also see: Tactics

All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.

There are, of course, a few key things to always remember:

The Survivors made it to the stage, and activated the show. But without security on watch, how many Infected fans will they have to fight before their lift finally arrives?


Survivor Walkthrough

Under the stadium

Under the stadium

Upon starting, grab a weapon of your choice as well as a First aid kit and heal up if needed. A bile bomb is guaranteed to spawn somewhere in the chapter if one is not being carried by a Survivor; either in a restroom to the right just as the team leaves the safe room, the kitchen nearby, in the left-most restroom up ahead, behind a tent next to the second set of restrooms or behind a mobile stall right before the stadium.

Like The Atrium and The Plantation, Tanks and/or Witches can spawn in the short path to the finale arena, though the chances are fairly slim. With sufficient speed, the team can prevent a horde from spawning. Typically the Director enjoys sending a small horde on the team which spawns near the second set of restrooms.

Once in the stadium, quickly activate the lights and clear out any idle Infected in the area. No Special Infected will spawn in Campaign mode.

The Director randomizes the various items found in the stadium:

Rescue has arrived

Rescue has arrived

Methods

Stage Method

Stage method

Stage method

The Platform Method

Platform method

Platform method

The Sound Mixer Method


Infected Strategy

Spitter

As the Spitter, you should hit the fireworks either when the round starts so the Survivors can't use them, or as the Survivors are collecting them to do some damage. You should also avoid the platforms to avoid being seen by any Survivors who look up, but also avoid being on the stage where the Survivors will do anything to get supplies. Another good strategy is to spit into the stage lighting so the Jockey can do damage with the aid of Spitter goo and fire damage, or spitting under the microphone so the Survivors can't start the stage lighting for another ten to twenty seconds, giving the other Infected more time to weaken them.

Charger

Unlike the Spitter, when playing as the Charger you should crouch on the platforms close to the ladder so when the Survivors are climbing, you can charge them down into the stands, dealing extra damage. Another strategy is to crouch behind the fireworks, charging the Survivors towards the stage, making them drop the fireworks. During the ensuing fight, one of the other Survivors may accidentally shoot the fireworks, removing one weapon from their arsenal.

Jockey

When playing as the Jockey, you should stay out of sight until the Survivors light the stage lighting, then leap onto them, leading them directly into Spitter goo and/or the Stage Lighting, dealing extra damage. Another good strategy is to hide until the Tank spawns, then lead a survivor directly to the Tank.

Boomer

The Boomer is quite ineffective during the concert due to the lack of hiding places. Like the Charger, slowly approach the Survivors and puke on them when they are not looking. Try to target the weakest Survivors so that the team is temporarily down on firepower to allow your teammates to get the upper hand.

Smoker

As the Smoker, when the Survivors are on stage, shoot your tongue through the Stage Lighting, dragging the Survivors through them to deal extra damage. You should also pull any Survivors off the scaffold platforms, incapacitating or killing them. When they get into the helicopter, try to pull them out to delay their departure and allow your teammates to deal further damage.

Hunter

A good strategy is to jump from the taller platform onto the Survivors, doing a good ten to sixteen damage instantly.

Tank

The Tank is probably the easiest to use in this campaign. Lead the Survivors onto the stage or onto the platforms. When on the platforms, they either have to fight you or jump. When they are on the stage, they usually will try to back up and end up running into a wall. Do not walk into narrow areas where Survivors can activate fireworks and set you on fire.

If you can, try to corral one of the Survivors into the blocked off corner (west if you're on-stage facing the seats). There's a forklift there that you can use to instantly incapacitate Survivors. If you can find a way to that corner inconspicuously, you can batter the forklift out into an open area for more fun.

Survival

See also: Survival Mode

Finally making it to the Concert Stage, the Survivors are ready to rock and roll out of the Carnival. Using the Pyrotechnics within the concert, they signal the chopper but it never came. Now a mass crowd of Infected are charging their way into the Stadium, how long can the Survivors rock out for their lives?

Overall Tips


Notes

A stuck M16 caused by rapidly switching between it and the grenade launcher.

A stuck M16 caused by rapidly switching between it and the grenade launcher.

References

  1. PC Gamer magazine
Campaigns
Left 4 Dead Left 4 Dead 2
L4d no mercy
No Mercy
The Apartments / The Subway / The Sewer / The Hospital / Rooftop Finale Price chopper
Dead Center
The Hotel / The Streets / The Mall / The Atrium
L4d achievement survive garage
Crash Course
The Alleys / The Truck Depot Finale Torch-Bearer
The Passing
The Riverbank / The Underground / The Port
L4d death toll
Death Toll
The Turnpike / The Drains / The Church / The Town / Boathouse Finale Midnight rider
Dark Carnival
The Highway / The Fairgrounds / The Coaster / The Barns / The Concert
L4d dead air
Dead Air
The Greenhouse / The Crane / The Construction Site / The Terminal / Runway Finale Ragin cajun
Swamp Fever
Plank Country / The Swamp / Shanty Town / The Plantation
L4d blood harvest
Blood Harvest
The Woods / The Tunnel / The Bridge / The Train Station / Farmhouse Finale Weatherman
Hard Rain
The Milltown / The Sugar Mill / Mill Escape / Return To Town / Town Escape
Supreme sacrifice
The Sacrifice
The Docks / The Barge / Port Finale Bridge burner
The Parish
The Waterfront / The Park / The Cemetery / The Quarter / The Bridge
Non-Canon
L4D last stand
The Last Stand
The Lighthouse Streamcrosser
Cold Stream
Alpine Creek / South Pine Stream / Memorial Bridge / Cut-throat Creek
L4d outbreak
Dam It
(unfinished)
Orchard / Campground / Dam Achievement Still Standing
The Last Stand
The Junkyard / Lighthouse Finale