left4dead

"Whoah, full auto. Everybody stand back."
Francis
"I guess it'll do. Yeah, whatever, it's a machine gun."
Ellis

The Submachine Gun is a Tier 1 weapon that is available to players at the start of most chapters and is automatically equipped to those who have re-spawned in a Rescue Closet after dying. This weapon deals the lowest damage per shot of any weapon in the game (including pistols), but makes up for that by having the highest rate of fire of any weapon in the game (tied with the Silenced Submachine Gun).

It has a 50-round magazine. In Left 4 Dead 2 it has 650 rounds, while in Left 4 Dead it has 480 rounds in reserve. Accuracy-wise, it excels at short ranges but can also engage medium range targets (which is helped when the player crouches to fire). Although it is replaced by the Tier 2 Assault Rifle, its rate of fire is higher than the heavier rifle.

Given its ability to take on medium range targets, inherent accuracy and high rate of fire, the Submachine Gun (and its variant) is a worthy alternative to the slower firing, shorter ranged but heavier hitting Pump Shotgun (and its variant).

The Submachine Gun has two major drawbacks. First, its stopping power is poor, making it a risky choice when facing opponents with high health, such as the Tank. Second, its high rate of fire relative to its ammo reserve means that even players who maintain strict fire discipline will start to run short of ammo partway through a level. This situation is even worse in the case of a co-op team featuring a member with a "full-auto" bad habit; these people will become team liabilities due to a lack of ammo in short order. The Submachine Gun damage drops off by 16% every 500 Hammer units. On top of that, it has a max range of 2500 Hammer units.

Tactics

 wielding the Submachine Gun

Louis wielding the Submachine Gun

Pros and Cons

Pros

Cons

Left 4 Dead 2

 holding the Submachine Gun

Ellis holding the Submachine Gun

The Submachine Gun returns with new animations. It is much more efficient than its Left 4 Dead counterpart as its ammo reserve is now 650, compared with the original version's 480 reserve. However, players should adopt all the tactics specified in the section above, such as fire discipline and burst firing.

The Submachine Gun is better than the Silenced Submachine Gun for long range work because it is more accurate when burst fired, even though it does less damage per bullet than the Silenced Submachine Gun.

Behind the Scenes

The flashlight mounted on the handguard

The flashlight mounted on the handguard

Originally, the Submachine Gun's flashlight was mounted directly under its handguard. In the final version, the flashlight is mounted on the right side of the gun.

The Submachine Gun is (at first glance) based on the world-renowned Israeli Military Industries SMG, the Uzi. However, the fire-selector switch seems to betray its actual origin as Italian; the R is a feature present chiefly on the SOCIMI Type 821, an Uzi clone. The in-game weapon is fitted with an Uzi stock and grip, however.

It's interesting to note that the weapon was apparently originally to have been based on Counter-Strike's MP5N submachine gun. Its "price" in the gun's weapon file is the same as the MP5N's, and it references the MP5N in its "animation" listing. A scoped MP5 is also carried by the Survivors in some of the posters.

It also had a full reload animation of pulling the cocking handle after replacing the magazine. The cocking animation can still occasionally be observed in the final version of the game when pulling out the weapon after meleeing with the M1911 Pistol.

The Submachine Gun used to have a different firing sound, similar or identical to the M60 Machine Gun from Left 4 Dead 2.[1]

Notes

A real life Uzi.

A real life Uzi.

The SMG's removed cocking animation

The SMG's removed cocking animation

External Links

Gallery

References

Weapons
Primary Weapons
Tier 1 Chrome invert Chrome Shotgun / Pump invert Pump Shotgun / MP5 Invert MP5 / Mac10 invert Silenced Submachine Gun / Uzi invert Submachine Gun
Tier 2 Ak invert AK-47 / Icon weapon rifle desert inverted Combat Rifle / M16 invert M-16 Assault Rifle / SIG Invert SG 552 / Auto invert Auto Shotgun / Spas12 invert Combat Shotgun / AWSM Invert AWP / Hunting invert Hunting Rifle / Steyr Invert Scout / G3 invert Sniper Rifle
Special Tier Grenade launcher inverted Grenade Launcher / M60Icon M60 Machine Gun
Secondary Weapons
Sidearms Pistol inverted M1911 Pistol / Deagle invert Magnum Pistol / Pistol l4d2 inverted P220 Pistol
Melee Weapons Bat invert Baseball Bat / Cricket invert Cricket Bat / Crowbar invert Crowbar / Axe invert Fireaxe / Pan invert Frying Pan / GolfClubIcon Golf Club / Guitar invert Guitar / Katana invert Katana / Knife Invert Knife / Machete invert Machete / Baton invert Nightstick / Icon pitchfork inverted Pitchfork / Icon shovel inverted Shovel
Special Tier Chainsaw invert Chainsaw
Other Weapons
Grenades Bile invert Bile Bomb / Molotov inverted Molotov Cocktail / Pipebomb invert Pipe Bomb
Upgrades L4D2 ammo explosive Explosive Ammunition / L4D2 ammo incendiary Incendiary Ammunition / Laser sight HUD invert Laser Sight
Fixed Weapons MMG Icon Heavy Machine Gun / Minigun icon Minigun
Items
Usable Items Explosive Barrel HUD invert Explosive barrel / Fireworks icon Fireworks / Gas canister HUD invert Gas can / Oxytank icon Oxygen tank / Propane tank icon Propane tank
Special Items Cola Cola / Gnome icon Gnome Chompski
Featured in both games / L4D1-exclusive / L4D2-exclusive (Counter-Strike weapons / PC-exclusive)