left4dead

This article is about the M-16 Assault Rifle. For other Assault Rifles, see AK-47 or Combat Rifle.

"An assault rifle; This shit's gettin' more like 'Nam every second."
Bill
"Man, I wanted this rifle since I was nine."
Ellis

The Assault Rifle in Left 4 Dead or M-16 Assault Rifle in Left 4 Dead 2, is a Tier 2 automatic rifle. It features a 50-round magazine with 360 rounds in reserve. The Assault Rifle loses 3% damage per 500 units and after 1500 units it suffers significantly greater damage fall off. It has a max range of 3000 units.

In summary, the Assault Rifle offers a balanced accuracy, fast reload, and general adaptability compared to other rifles in its tier.

The M16 is used by Bill, Louis, Nick, and Rochelle (as well as Zoey in the Xbox 360 version of Left 4 Dead 2).

Tactics

 holding the assault rifle

Bill holding the assault rifle

In Left 4 Dead, the Assault Rifle is the most flexible and capable weapon available. Whether it is clearing a room, mopping up, engaging a Horde or sniping a distant Special Infected, the Assault Rifle will carry it off. It does have some shortcomings, but these are relatively minor and do not affect gameplay very much.

However, in Left 4 Dead 2, the standard Assault Rifle faces strong direct competition from alternative weapons (e.g. the AK-47, and even the tier 1 Silenced SMG) and players need to make their choices with a finer understanding of each weapon's pros and cons.

The Assault Rifle has five main advantages:

On the downside, the Assault Rifle has a few potential shortcomings:

Tactically, since the Assault Rifle normally only needs two or three shots to do its job and the recoil generated by full-auto firing degrades accuracy at mid to long ranges, burst firing or "headhunting" is highly recommended. Players using the M16 will face ammo conservation concerns more often compared to other weapons, both in general, and particularly following tank fights, due to the higher amount of bullets required for general purpose fighting compared to other weapons. The secret of firing short bursts (or even single shots) is to apply only a very quick and light pressure on the fire control button. If the player has trouble conserving ammunition, try to use a secondary weapon against Common infected, and use Assault Rifle against Special Infected, Hordes and the Tank.

Burst firing involves firing a short two- to five-round burst at individual targets before shifting aim and repeating the treatment. This is excellent when shooting at medium and long ranges (e.g. sniping a Smoker's head just above a distant roof line) and is effective on most difficulty settings except for Expert (wherein targets are more resilient). With burst firing, a player knows that after firing five or six bursts the magazine is about half-empty and is getting due for reload, something that is hard to gauge firing on full-auto.

"Headhunting" with the Assault Rifle takes advantage of its accuracy and the fact that Common Infected all have the same physical height. Firing at the heads of a Horde decimates their ranks quickly. (A variation, "Leg Chopping" works in much the same way: a crouching player aims low for their legs.)

With a team of four player-controlled Survivors in a finale, it is a good idea to have two players with Auto Shotguns and Assault Rifles respectively. Position the team in a closet or facing a choke point. The two shotgunners crouch in front while the two with Assault Rifles stand behind them and fire over their heads. When the Tank arrives, the team breaks up to engage and reform once it is dispatched. (Note that this tactic is less effective in Left 4 Dead 2, as the Director may spawn a Spitter (or a Charger in choke points like a hallway) to prevent Survivors from staying in one place for too long.)

Pros & cons

Pros

Cons

Left 4 Dead 2

 holding the Assault Rifle

Rochelle holding the Assault Rifle

The Assault Rifle returns in Left 4 Dead 2, but has some new animations along with a new name: the "M-16 Assault Rifle". Compared with the other two base rifles (the AK-47 and the Combat Rifle), it is the "middle of the road" assault rifle variant in terms of capacity, with the highest rate of fire and reload speed, and the lowest damage per shot. This makes it very versatile and effective for both mid-long range headhunting or full-auto room clearing.

Behind the Scenes

Early screenshot showing the Assault Rifle without text on its left side

Early screenshot showing the Assault Rifle without text on its left side

Early screenshots show that the Assault Rifle lacked text on its left side at one time.

When the Assault Rifle was drawn in early versions of the game, the character would pull the charging handle as soon as they took the gun out. The sound for this animation is still played when the Assault Rifle is drawn out in the final version of the game.

The Assault Rifle was based on Counter-Strike's M4A1 assault rifle. Its "price" in the gun's weapon file is the same as the M4A1's, and it references the M4A1 in its "animation" listing. Its firing sounds are slightly modified versions of the sounds used for the M4A1. This is because in real life, the M4A1 is essentially a shorter M16.

It had a different reload animation as well. After replacing the magazine, the player would both pull the charging handle and hit the bolt catch.

Notes

The M16A2

The M16A2

The Assault Rifle's removed cocking animation

The Assault Rifle's removed cocking animation

External Links

Gallery

Weapons
Primary Weapons
Tier 1 Chrome invert Chrome Shotgun / Pump invert Pump Shotgun / MP5 Invert MP5 / Mac10 invert Silenced Submachine Gun / Uzi invert Submachine Gun
Tier 2 Ak invert AK-47 / Icon weapon rifle desert inverted Combat Rifle / M16 invert M-16 Assault Rifle / SIG Invert SG 552 / Auto invert Auto Shotgun / Spas12 invert Combat Shotgun / AWSM Invert AWP / Hunting invert Hunting Rifle / Steyr Invert Scout / G3 invert Sniper Rifle
Special Tier Grenade launcher inverted Grenade Launcher / M60Icon M60 Machine Gun
Secondary Weapons
Sidearms Pistol inverted M1911 Pistol / Deagle invert Magnum Pistol / Pistol l4d2 inverted P220 Pistol
Melee Weapons Bat invert Baseball Bat / Cricket invert Cricket Bat / Crowbar invert Crowbar / Axe invert Fireaxe / Pan invert Frying Pan / GolfClubIcon Golf Club / Guitar invert Guitar / Katana invert Katana / Knife Invert Knife / Machete invert Machete / Baton invert Nightstick / Icon pitchfork inverted Pitchfork / Icon shovel inverted Shovel
Special Tier Chainsaw invert Chainsaw
Other Weapons
Grenades Bile invert Bile Bomb / Molotov inverted Molotov Cocktail / Pipebomb invert Pipe Bomb
Upgrades L4D2 ammo explosive Explosive Ammunition / L4D2 ammo incendiary Incendiary Ammunition / Laser sight HUD invert Laser Sight
Fixed Weapons MMG Icon Heavy Machine Gun / Minigun icon Minigun
Items
Usable Items Explosive Barrel HUD invert Explosive barrel / Fireworks icon Fireworks / Gas canister HUD invert Gas can / Oxytank icon Oxygen tank / Propane tank icon Propane tank
Special Items Cola Cola / Gnome icon Gnome Chompski
Featured in both games / L4D1-exclusive / L4D2-exclusive (Counter-Strike weapons / PC-exclusive)